Wednesday, October 28, 2020

October 28th weekly update! Galant Tyrant



Heya gang,

Sorry this update is getting to ya so late. Been a busy week and sleep hasn't been my friend lately, but I've managed to get quite a bit done, so let's get into things.

I finished the Pyra Ass Appreciation image set. Sorry it took so long, but it's a pretty big set with quite a bit of story telling, and I tried to add in a lot of different variations. There's vaginal and anal climaxes, as well as ass motortboating, some butt jobs, and some ass massaging in there too. The set is 48 images not including the title and credits. It'll be up for $5 and up Patrons. The first part of it will be available on my Twitter, Newgrounds, Pixiv, Blogger, and on here publicly.



I also did more variations of that Pyra Pasties pic I did. It ended up being a little set itself, so I'll put it up for $2 and up patrons and will release a few of the variations publicly.



I also finished adding voice and sounds to the first part of Pyra's No Nut November anim set. I'm in the process of doing the same, so I hope it will be out soon. $5 and up patrons will see the parts done as they get finished, then I'll release the whole thing publicly when it's done.



I did another Mythra and Pyra pic featuring their big butts from a low angle. I'll throw it in this week's showcase.



I also added outfits to the previous leg up pic I did of them.



I also did a small anim of Moxene since I need an intro for smaller animations ready for Pyra's NNN and other anims.



That's pretty much it for this week. I wanted to get the Palu demo update out as well, but the Pyra set took a lot longer than I wanted and I didn't want to push the weekly update back anymore. But after I wake up I'll get working on it alongside the other parts of Pyra's NNN. So hopefully I'll have those out to you all soon. Gonna be a lot of work towards the end of the month so I'll do my best to get things done. I hope you look forward to it.

As always you can support me on Patreon or Subscribestar

 Hope you all have a good week. Now it's time to get some sleep haha


Thursday, October 22, 2020

October 22nd weekly update! Myriad Dancer

Hey gang,

Sorry this update is getting out to y'all so late. October has been pretty hectic, but my move into a new place has finally concluded and I'm able to work semi-regularly again. Things are still in progress, but I'm preparing to get quite a few things finished this month, so let's get into it:

Ending up doing a lot of Xenoblade 2 stuff this week haha I'm still working on the Pyra set, but it's almost done. Finally have a background that I like for the 2nd part of it, and it will have quite a few variations, so I hope it will be worth the wait.

I also did a doodle of big titty Pyra in the game boy color pallet as a warm up. l I might do some simple variations for it and make it a small bonus set. I'll let you all know later.



I also finished the title screen for Pyra's No nut November. I've learned a lot abut pixel art since finishing that animation set, but I wanted to try and capture the style I had back then while improving on it a bit. Actually speaking of Pyra's NNN, Pixie Willow finished all of her recordings, so now I'm going through and adding the voice over, as well as adding SFX and music to it. She did a really great job on it, so I hope you look forward to hearing it. I wanted to wrap up part 1 of the anim set and get that out to you all as a bit of a surprise, but it still needs a bit more work, so it will be coming out soon to $2 and up supporters. I'll do that for the rest of the parts too. Once all the parts are done I'll combine it all into one movie and release it to the public.



I've also been seeing that "Holding leg up Splits" challenge that's been going around and figured I'd contribute since I was feeling a bit inspired. So I ended up doodling a pic of Pyra and Mythra doing it. They're nude now since I haven't decided on which outfits I'll have them wear, but I hope you like it so far.



Other than all that, the Palu game is still moving along. I wanted to get a new version of the demo out to you all for this update, but couldn't find a great time to do the audio work until today. But I'm hoping to have it done by the weekend, so I'll try to get it to you all then.

I'll also be trying to wrap up more work on the Neko Touch update as well since I want to get that wrapped up by the end of the month if possible.

That's pretty much it for now. Got a lot of things geared up, so I'm gonna work hard to get it all done before the month is over. I hope you look forward to it!

As always, you can support me on Patreon or Subscribestar




Thursday, October 15, 2020

October 15th weekly update! Spiralmancer

Hey gang,

Sorry this update is getting to y'all late. Been running around a lot recently between work, projects, and moving to a new place and my sleep schedule has been hectic. But hopefully I should have everything done for the move by next week, so it won't be a problem for much longer. But the next weekly update will probably be coming on Monday or early Tuesday, just a heads up. Anyway, let's get into what I've done the last couple of days.



For starters, I finally got the first demo out for Palace of the Goddess. Sorry it took a while, but I hope you've enjoyed it so far. Unfortunately the sound and music isn't in yet, but I added in quite a few other things. For starters, I added a new fast speed. The old one was a bit too slow, so I made that the medium speed, with 3 speed settings in total now. The new speed will be in the showcase for this week. I also added in the heart system and effects. At first, hearts would spawn in only 4 specific places, but I thought it looked boring, so I made it so hearts can spawn spawn anywhere. That lead to me thinking it would be a cool idea to have an "orgasm" system, where hearts would spawn when Palu orgasmed. think it makes watching the scene a bit more fun, and I think the SFX and voice lines will help make it pop. Hearts are also counted now, and I have the bones of the save system in, but I didn't get around to fully implementing it for the first demo. But it should be in for the next one, and collecting more hearts will allow you to unlock more poses in the Goddess Offering portion. I also got most of the config functionality in, now I just need to do the art for it, and then code up the menu for it. Idk how much work I'll be able to do before the next update is due, but I'll try to progress the demo more and get it out to you all soon.

I also spent a lot of the week preparing the sound version of Pyra's No Nutt November. I'll be working with PixieWillow and I think she will do a great job on the VO for the animation. I fixed a lot of typos, pixel errors, and other things for the animation, and I'll be adding a little title screen to it as well. I'm hoping I can get it out before the month is up.

I spent some time working on the 2nd part of the Pyra set I mentioned last week. It still need a bit of time to cook, mostly because I'm not happy with the background, but I hope t finish it in the next couple of days.

I did some practice pics too. I made a small follow up on the Holstaur pic from last week, and also a small Toriel pic. So those will be in the showcase for this week.





Anywho, that's about it for now. Going to be a lot of work going forward, but I hope it will lead to some cool stuff. 

You can support me on Patreon or Subscribestar if you want to help me make more stuff.






Monday, October 5, 2020

October 5th Weekly Update! Trippy Wagon Wheels

Hey gang,

Sorry it took so long to get this update out to y'all. The last couple of days haven't been the kindest. Anyways, let's get into things:

First things first, the Palu demo is almost finished, but is gonna need another day or two to finish putting in the polish for it. I have the basics for it done, ie all the animations are in and you can swap between them freely. The main things to finish are the audio/ SFX, find some fitting music, adding in the "Hearts" system, having the hearts affect the goddess offering portion of the game, animating some of the background elements like clouds in the game, coding up the transitions and doing general coding fixes. I also spent a lot of time this week tweaking things in the code and fixing/adding sprites to make things more fluid in the game. For example, I made sprites of idle, hovering over, and clicked on for the 3 menu buttons and a fade out portion for the Large Heart animation. I always forget how many small problems that crop up when making games even as small as these ones, but the only thing to do is work and get them all ironed out. I also wanted to make a config menu like Hilda's Reward had, but it will take some time, so I'll just have global commands via the keyboard for the the demo so I can get it out to you all faster. I also need to see if there's an easier way to have both mouse and keyboard controls, since for Hilda's Reward having both lead to almost 200 total extra lines of code since I need functionality for each button. It feels like there has to be a better way to handle that, so I'll b e workshopping it before I release the full game. I apologize that the demo is still not done yet, but I want it to feel like something that has some polish to it rather than something that was just scraped together. I'll include the finished climax animation in this week's showcase too.



Neko Touch Oral scene has also been worked on quite a bit. I started laying out the 2nd speed for it and I'm happy with the result so far. I though it would a nice combination to have a hand-holding blowjob with Ankha's usual glare. The full WIP will be in the showcase. I also finished the tail animation for the first oral speed, so that will be in the showcase too.



I also did work on the Pyra set. The first part is done now, so I'll make a post of it for $5 patrons and once I finish the second part I'll release the first part publicly. I tried a different technique for the background that makes it look more like an abstract painting. I think it came out decently so I'll try to use it for future projects too.


I also did a little Holstaur pic to practice drawing bigger characters. So that will be in the showcase this week as well. I might make it an image set if I have time.

That's pretty much it this week. Sorry plans haven't been coming out as I've said they would. Trying to deal with some life stuff and keep up with work has affected my sleep schedule negatively and it's been harder to sit down and work and be satisfied with what I make. So I'll make sure to take better care of myself so I can keep my promises to you all. 

You can support me on Patreon or Subscribestar if you wish.

Have a great week.


Thursday, October 1, 2020

PeachyPop34 Halloween Fan Art Image set


 

Imgur link: https://imgur.com/a/qcdLHVq

Here's a little image set made for a Halloween contest featuring PeachyPop34's characters Jess and Dark Jess as the Evangelion girls.

Image sets that I do in the future will be along the lines of this one. Though in future ones there might be more story telling.

You can check out peachypop34's stuff here: https://www.patreon.com/peachypop34/posts

News: Another delay + update on things


Hey gang,

I'll try to keep this brief since I need to get some sleep. Unfortunately the demo isn't done yet. Some issues cropped up that left me with less time than I wanted. But I have all the animations done (also did some small touch ups on the animations I've already showed), so I should be able to wrap up everything, finish the coding and get it out to y'all over the next couple of days, the weekend at the very latest.

If you pledged $5 or higher in September I'll send you the demo in a message, so you can remove your pledge so you won't get charged for October.

I want you to be able to pledge to me confidently and I don't want to make it seem like I'm trying to wring you all for another month of support before I get things out to you. I'm sorry that things have been so hectic this year and that my backlog of unfinished projects keeps growing. I'm currently planning out the rest of the projects I want to get out before the end of the year and storyboarding things out so I can get things out to you all more consistently. I appreciate all the support you have given me so far and it has been a unmeasurable help especially with everything going on in the world. But at the same time I need to work harder at making sure I'm getting things out to you all at a timely matter and it's been a problem for months now, so I completely understand if you want to remove your pledge until I can get things figured out.

To quickly go over what I got done over the last couple of days:

- I finished adding the cum for the Palutena climax and adding the proper lighting to it too. All I need to do for the demo now is find some songs for the title/main menu and the sex scene, add in SFX, UI functionality and tie the scenes together. And do a few quick spark effects for the transitions.

- I struggled getting a pose I liked for the 2 part of the image set for Pyra, since I wanted to try to do a more perspective focused pose. But I finally settled on a pose for it so now I just need to render it it, do the variations, and finish the story bits for it.

-I also did a image set for a Halloween contest PeachPop34 was hosting. It was a bit simpler than what I wanted to do for the Pyra image set, so I figured it be a good way to do a test run and see how long it would take to make. I'll try to make one of these a month since I get put them together relatively quickly. I can't release it publicly on Patreon, but It'll be on my blogger and I'll put it on Newgrounds, Twitter and Pixiv when I wake up.

Once again, I'm sorry things have been slow for a while now, I'll have a proper weekly update later in the week and then another one on the weekend. I'm planning out the work to get done for October, November, and December, so I'll let you all know what the plan is in the next weekly update. Thank you for all the support once again.