Tuesday, April 28, 2020

April 28th weekly update! Smashin' through

Heya gang,

Woo, been a bit of a doozy of a week. Sorry this update is getting to y'all a bit late. I didn't realize we were getting so close to the month being over, so I'm gonna have to kick things into overdrive a bit and change what I want to get done this month. Any let's get into the update!

First things first, Renapet work! Spent some time doing the fast animation for the anal scene. I also want to try and add ripple waves to her ass to accent the motion a bit more. I might go back and add these to the other speeds later too. There's still a bit of work to do on it, but I hope you like how it looks so far.

I also spent some time coding RenaCatch. I'm setting up the base of it now, doing the code to shoot balls, catch them and having the score tallied based on the type of catch. Honestly I had thought I'd get farther with the code by now, but unfortunately haven't had the time to sit down and code. So I will try harder to get it done soon!



I also spent some time working on the Hilda animation. Mostly cleaning up the background and setting up the animation loop. Unfortunately, I didn't realize how close we were to the end of the month, so I'm going to do my best to wrap it up before April is over, but it might bleed a bit into May.



I also wanted to get something simple out to you y'all, since everything was still in progress. So I worked a bit on the Pyra bust shot I showed a bit ago and made it into a simple paizuri animation. I'm still working on the secondary animation to it, but I hope you enjoy it so far.



I also worked a bit on Booette's Mansion. It's been difficult to work on previously, since I feel like I've changed pixel art style, especially when it comes to my colors. So I thought it'd be a good idea to give it a new fresh coat of paint, and revamp how I do the colors on it. I think this will help me a lot going forward and honestly, due to the nature of how I structured tha anim before, shouldn't take me too long to implement on the other frames I've done. I think overall it will help me work on it faster, and also look better at the end of the day. I'll leave a side by side comparison below, with the new one being on the left and the old one being on tthe right.



I'll be releasing the Madeline Hand job anim loop publicly this Wednesday most likely. I'll include it in the weekly Patreon showcase for this week.

Anyway that's it for now. I had expected to have about another week to wrap up things for April but, uh... it's looking like I'll have a clean 3 days haha. So unfortunately the Renapet update won't be finished this month, and instead I'll focus on getting the Hilda animation wrapped up. I'll try to push myself and get it done before the month is up so the monthly animations don't fall behind. Once that's done, I'll open up the monthly anim polls, and continue working on Renapet.

As always you can support me on Patreon to help me make more stuff and for some extra goodies!


Thank you all for your continuous support!

2 comments:

  1. Wow Your animations are awesome keep going and stay safe:)

    ReplyDelete