Monday, September 11, 2017

September 11th weekly update!

Hey everyone,

So this week I got some good progress on Usagi Star. I implemented picking up power ups and changing the shot type to match the power up you got. I only have it working for spread shot right now so I'll be adding laser shots next. I also fleshed out all the CGs I want for the game and the overall story so now it's more of a matter of just getting things done. I plan to have Usagi Star done before the year is over so I'll be putting Miracle Hill on the back burner a bit just so I can focus more.

Other than that I spent most of the week painting and practicing coding stuff, algorithms specifically. I did a piece for #BoobjobBuesday fo the squid sisters from Splatoon that I think came out well:

You can find more variations of the pic on my tumblr or pixiv. I'm working on the next one at the moment. It's gonna be a sketch set of Froppy from My Hero Academia. I think I'll probably do a finished piece of one of them depending on time. There's also a "Slut Mania" artist event on tumblr featuring Sonic stuff that I was thinking of doing.It's due date is the 16th so hopefully I'll have enough time haha

But other than that I'm gonna do more anatomy and painting practice to get more used to things. I'll probably start laying out the Usagi Star CGs and start getting those done.

See y'all next week! 

2 comments:

  1. Do you have any screenshots of Usagi Star? Or maybe even a download link?

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    1. Not yet unfortunately :[ I want to add in enemies before I put up a demo but there's a few other things I want to add in and make sure work before I get to them. Also changed how I wanted some of the mechanics to work after messing with it a bit so it's taking a bit longer than expected but there should be a demo out in a week or two!

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