Hey everyone,
It's certainly been a while huh? Sorry about that. Not gonna lie, life still ain't going that great, but hey if I'm going out I may as well do it doing something I enjoy haha
Anyway let's get crackin'
GAMES
Renapet and Patreon
So I wanted to come off hiatus when I had an update to Renapet done. Unfortunately the new update isn't completed yet. But I made a dev blog on Renapet's itch.io page that you can check out that will explain the situation and status of the game:
https://countmoxi.itch.io/renapet/devlog/107005/renapet-oct-28th-project-status-update
It's a lot to write a gain so I won't be posting it here. But the gist is I show off a lot of the new art since I increased the game's resolution to 320 x 180 so it scales to 1920 x 1080 perfectly. I switched from the Unity engine to the Godot engine and it's been a much better work experience so far. I also explained how the training system will work and some of the mini games that will be involved with them. And how some of the combat will work for the Beat-em-up portion of the game. I'm currently going to try updating the game monthly and will keep you guys informed with weekly blog updates every Saturday or Sunday like before. I'm hoping to make a new proof of concept demo that will have the new art and UI and wil be a base I can use to start building the game on.
In order to speed up development of the game and also support my other works, I've also opened a Patreon to start gathering support for the game and my other works. This would help me work consistently on things instead of having to try and juggle everything at once. There are some perks to being a patron like being able to vote in polls for the next animation I make, polls for the next mini-game I make, animation and game sneak peeks, and more! Since I'm opening the Patreon so close to the end of the month and it's charge up front, all the polls in October will also run in November with the same choices. But I'll be adding the October results to the November ones so early patrons will basically be able to double the vote power they have. I though this would be a fair compensation since I didn't want people to pay for October when there's only a few days left in the month and not get anything for it. Any support is greatly appreciated and would help me make more stuff and get it to y'all faster!
https://www.patreon.com/countmoxi
Neko Touch
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Neko Touch v1.0 is now available
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I've completed a tiny game (64 x 64 pixels) titled Neko Touch. It's a small game where you touch the butt of everyone's favorite Egyptian cat. This was just a simple clicker style game that I made to get back into the swing of things and learn Godot more, but I tried to make the game have some nice animations so it took a bit longer than expected. The game has 2 scenes with at least 2 speed setting animations and a climax animation for each. And the main mini game has quite a few transitions and animations as well. I hope you enjoy all of them. I also made several builds for the game so you can play on the device you want. I wasn't able to test the Mac and Linux builds but hopefully they work well.
The web build was having issues loading scenes and playing music at the same time. It would get stuck on the same note and keep playing it until the next scene was loaded and it sounded obnoxious. So for the web build I have the music fade in and out when a scene is loaded to avoid blowing out your guys' ears haha
The game is up on itch.io, but I also made a Gamejolt account and threw it up there as well. I plan to use Gamejolt along side my itch.io page from now on for uploading games, so you'll have more options of how to get my games.
https://countmoxi.itch.io/neko-touch
https://gamejolt.com/games/nekotouch/447231
My goal is to make a small tiny game like this every 2 months or so. Future ones will most like have gameplay taht's a bit more involved. The goal of making these will be to both learn the Godot engine more, and also get into the habit of completeing projects. There's a poll up on my Patreon that will determine what mini-game I make next so go check it out if you're interested!
OLD UNITY GAMES
So unfortunately, most of my old games will be on hold for a while. Since I'm no longer using Unity for various reasons (basically hated how it worked with pixel art and always felt like I had to twist it's arm to do basic things), most of these games will need to be remade in Godot. I though about just finishing them as they are, but since I was always rushing to complete the code at the last minute for game jams and such, the code bases are just terrible. Getter Graffiti is basically held together with duct tape, POME's dialogue system is all over the place and barely works as is, and Usagi Star wasn't written to be flexible enough for what I want it to be. So for now, I will make a few tiny (64 x 64 pixels) in Godot to get back into the habit of making games while working on Renapet, then I will return to these and complete them one at a time. I apologize for anyone that was looking forward to playing the completed versions of these game, but I promise I will get these done eventually,
PIXEL ART
This last month and a half I spent a lot of time finishing / polishing up a bunch of pixel art animations in order to get back into the groove and start finishing things. So here are all of them. They are in alphabetical order via name not chronological order haha
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A hidden BJ scene of Agrias from Final Fantasy Tactics |
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An old anim of Anju from Ocarina of Time based on a scene from "The Real Legend 3" flash animation |
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Birdo animation for practice |
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Animation based on a pic Captain Kirb did of his OC Box. Tried to incorporate more effects in this one. |
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An animation of Oriole's OCs Candy and Vic. Tried adding visual sound effects to this one, lemme know what ya think about it. |
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Animation of VimHomeless' OC Captain Lily based on a dream I had. Wanted to have a lot of background elements in this one. |
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An animation of Pharah and Futa Mei based on Doxy's Groperwatch comic |
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Another animation of Oriole's OC Hella. The top is the original version but I spruced it up and added two more frames to see if I could improve it. |
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The Last Story BJ. Inspired by an incredibly bad joke I made lol Put a lot of work into the hair on this one. I think it came out alright. |
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A Mega Lopunny anim I made in a day for practice. Probably used too many frames for this one, but Ii think it has a cool effect. |
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An animation I made based on Mykiio's Heat Wave Lucario set. The animation was based on the hieroglyphics on the pillars. I liked Lucario's big tail and wanted to animate it haha |
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Lucina shake gifs similar to the ones I did earlier. This one is 6 frames instead of 5 so it's a tad smoother. |
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Old milk machine commission for Luxy |
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Mii Gunner anim. Re-did the legs like 4 times. Still don't really like them but this is definitely the best version lol |
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Old Octoling anim I polished a bit |
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Ramona shake animation. It was fun to use the game's color pallet to make this one. |
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Swicth Dog anims for grey and red+blue. Always liked the idea of having this be how the console worked haha |
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An animation based on a pic Sketchboi08 did of their OC. I like the idea and animated it more practice. |
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Super old Wendy BJ anim |
DRAWINGS
Unfortunately I've been doing more pixel than digital art as of late. I still want to practice digital drawings, but pixel art is most likely gonna be my main focus from now on. At the very least I'll try to do digital art promo pictures for all the games I make so I'll least get a few out every now and then. Here's the one I did for Neko Touch, didn't have enough time to draw a new logo haha
PLANS
So for next week I want to keep it light since I won't have as much time as I did in October. The next mini-game and next animation polls should have enough results to see what the winners are going to be so I'll let y'all know how things go. I'll also be working on Renapet in the mean time and will try to actually get something you guys can play out relatively soon. Once again, if you wanna show me some support you can check out my Patreon an get some extra goodies too:
That's all for now. I'll be going back to weekly updates on Saturday/ Sunday so I'll see you all then with some updates!
-Count Moxi
Welcome back! Cant wait to see more next month!
ReplyDeleteThanks! Hopefully I'll have some more stuff to show soon!
DeleteWelcome back!!!
ReplyDeleteThank you! ^-^
DeleteFinally men! Glad to see your updates again and you are back!
ReplyDeleteIt's good to be back haha thanks!
DeleteVery happy to see your posts! I checked here every week! Best wishes
ReplyDeleteSorry it took so long haha thank you for your support! ^-^
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