Hope you all been well. Sorry for the bit of radio silence the last few days, but I wanted to give you all a small update on things.
First things first, Pyra's NNN is finally done! It's still the biggest project I've done, even more so now that it has sound, so it was a big undertaking. I also think Pixie Willow did a fantastic job on the VA and added a lot of nuance to the anim. It was a lot of work, but I hope you all found some enjoyment in it. Unfortunately I missed the deadline I had set and had to work some extra crunch time on the project. Which lead to me setting aside several chores and things I needed to do outside the project. wanted to use these last couple of days for rest, but life goes on and i haven't managed to get much sleep haha
But I'm almost done with things, and then I can take a few days off for the holidays. We don't have too much time left in December, but I'd still like to get a bit of work done. And also go over some thnigs such as:
- November's monthly report
- A port mortem report of Pyra's NNN
- Yearly report
- Current state of animations and game projects report
I've also been doing some mental growth on how I approach my art. I think some of my animations are getting a bit stale as I try to play things safe, so I want to do more pin-up work to practice more poses.
Anyways, I'll get more into things at a later date. It's going to be quite a bit of reading so I'll try to keep things concise and include TLDR's haha
I hope you all have a great week, I'll see ya soon
Monday, December 21, 2020
Wednesday, December 16, 2020
Pyra's No Nut November Full Version Released!
Heya gang,
Sorry it took a bit, but the full version of Pyra's No Nut November is now complete!
Parts 1-4 plus the new bonus scene are included and are all dubbed and sounded. You can find the video on Newgrounds and I'll post a google drive link to the higher quality version!
Newgrounds
Google Drive
I hope you enjoy it ^-^
Sorry it took a bit, but the full version of Pyra's No Nut November is now complete!
Parts 1-4 plus the new bonus scene are included and are all dubbed and sounded. You can find the video on Newgrounds and I'll post a google drive link to the higher quality version!
Newgrounds
Google Drive
I hope you enjoy it ^-^
Thursday, December 10, 2020
Pyra update
Hey gang,
Sorry things have taken so long. Ended up making the climax to the bonus scene a bit more complex than I was planning, plus the Pyra butt on the upper left needed a lot of pure frame by frame animation, plus she has tassels on her butt too, those those needed to be animated. I always underestimate how long these climax scenes will take -_- but I think it will be something you enjoy, especially once I get the voice acting in. I also got all the $10 supporter credits in as well, as well as fixed all the small pixel problems in part 4. I also organized all the misc SFX I still needed to (things like Pyra's crystal shine when she climaxes, or when she turns into Mythra) so that should help make things go a bit smoother.
Now all the heavy lifting is done. All I have left to do is make a small Moxene icon for the credits, double check all the anims and timing for the voice over, then export all the gifs, convert them to videos, then finalize the sound additions.
I'll make a post for supporters that has the full unvoiced bonus scene, but I think the Voice Over will really add a lot to it, so it might be worth the wait. Though I know you all have waited a long time already.
Thank you for your continued patience, and I hope you look forward to the full animation.
Sorry things have taken so long. Ended up making the climax to the bonus scene a bit more complex than I was planning, plus the Pyra butt on the upper left needed a lot of pure frame by frame animation, plus she has tassels on her butt too, those those needed to be animated. I always underestimate how long these climax scenes will take -_- but I think it will be something you enjoy, especially once I get the voice acting in. I also got all the $10 supporter credits in as well, as well as fixed all the small pixel problems in part 4. I also organized all the misc SFX I still needed to (things like Pyra's crystal shine when she climaxes, or when she turns into Mythra) so that should help make things go a bit smoother.
Now all the heavy lifting is done. All I have left to do is make a small Moxene icon for the credits, double check all the anims and timing for the voice over, then export all the gifs, convert them to videos, then finalize the sound additions.
I'll make a post for supporters that has the full unvoiced bonus scene, but I think the Voice Over will really add a lot to it, so it might be worth the wait. Though I know you all have waited a long time already.
Thank you for your continued patience, and I hope you look forward to the full animation.
Wednesday, November 25, 2020
November 25th weekly update! High Crime Tenacity
Hey gang,
Sorry this weekly update took a while to get out to ya. I wanted to get this out to y'all earlier today, but somethings came up that I needed to take care of and it took a whole lot longer than I expected. Anyways, I've been knee deep in animating stuff, trying to get things wrapped up for November. But there's been a few complications so I want to go over everything with you all and let you know what the plan will be going forwards.
Mythra's NNN:
Mythra's NNN part 2 is going well, but it's still needs some time and love to get it over the line. All these parts are a lot longer than Pyra's parts, so they are going to take a bit longer than I had intended, but I think it will be worth it in the long run. I have the bones of the animation done, so I'll make an animation sneak peek post for $5 and up patrons so you can check out how things are going. Part 2 still has some loops that need to be done for the 2nd part of the animation, but I'm hoping to finish it in another week or two.
However, since we're close to the end of November, I want to focus on getting the voiced version of Pyra out so you all have something for NNN this year. After that, I'll just keep working on Mythra until it's finished.
Pyra's NNN complete:
I'm going to shift focus on getting the Pyra's NNN movie complete before the end of the month. I have all the voice files I need from my VA Pixie Willow, the music I need, and SFX so now I just need to put everything together and clean up the animation as needed.
I also spent a big portion of this week working on the after credits bonus scene, getting the bones of it done as well as a lot of the smaller secondary animations. The animation is meant to represent a sort of "dream" experience that involves multiple Pyras so a lot of animation is involved. Originally I wanted it to be sort of a "quick" animation since I didn't want it to take long, so I was going to have it be just a quick loop taken from part 4 with a few art stills on the side. But then I thought it'd look better if they moved a bit, then I started animating the hair, and then parts of the body, and then decided to fully animate one of them and long story short I'm tired xD I also decided to give it a proper climax too, but I didn't want it to just be the one from part 4, so I spent some time making a new simple one. I wanted to get the bones of it done before Tuesday since that's the day I had a VA session booked with Pixie Willow, and I wanted to make sure she had the animation to see so it'd be easier to dub. Unfortunately that meant pulling an all-nighter which has left me pretty exhausted. But I managed to get it in a decent state, so that will be in the same post as Mythra for this week. It's still a work in progress and there's a lot of animating that still needs to be done, but it'll give you an idea of how it'll look.
Since I focused on those two animations so much this week, I don't have much to show for the showcase this week. But I started playing Breath of Fire 2 on my Switch a while back and wanted to do a small animation featuring Katt, so I'll post the wip pic of it for this week as a small bonus.
Anyways I just wanted to thank you all so much for all the support recently. It means a lot to me and helps keep me motivated to make cool things for you all!
As always you can support me on Patreon and Subscribestar!
That's it for now. Stay safe and have a great week!
Sorry this weekly update took a while to get out to ya. I wanted to get this out to y'all earlier today, but somethings came up that I needed to take care of and it took a whole lot longer than I expected. Anyways, I've been knee deep in animating stuff, trying to get things wrapped up for November. But there's been a few complications so I want to go over everything with you all and let you know what the plan will be going forwards.
Mythra's NNN:
Mythra's NNN part 2 is going well, but it's still needs some time and love to get it over the line. All these parts are a lot longer than Pyra's parts, so they are going to take a bit longer than I had intended, but I think it will be worth it in the long run. I have the bones of the animation done, so I'll make an animation sneak peek post for $5 and up patrons so you can check out how things are going. Part 2 still has some loops that need to be done for the 2nd part of the animation, but I'm hoping to finish it in another week or two.
However, since we're close to the end of November, I want to focus on getting the voiced version of Pyra out so you all have something for NNN this year. After that, I'll just keep working on Mythra until it's finished.
Pyra's NNN complete:
I'm going to shift focus on getting the Pyra's NNN movie complete before the end of the month. I have all the voice files I need from my VA Pixie Willow, the music I need, and SFX so now I just need to put everything together and clean up the animation as needed.
I also spent a big portion of this week working on the after credits bonus scene, getting the bones of it done as well as a lot of the smaller secondary animations. The animation is meant to represent a sort of "dream" experience that involves multiple Pyras so a lot of animation is involved. Originally I wanted it to be sort of a "quick" animation since I didn't want it to take long, so I was going to have it be just a quick loop taken from part 4 with a few art stills on the side. But then I thought it'd look better if they moved a bit, then I started animating the hair, and then parts of the body, and then decided to fully animate one of them and long story short I'm tired xD I also decided to give it a proper climax too, but I didn't want it to just be the one from part 4, so I spent some time making a new simple one. I wanted to get the bones of it done before Tuesday since that's the day I had a VA session booked with Pixie Willow, and I wanted to make sure she had the animation to see so it'd be easier to dub. Unfortunately that meant pulling an all-nighter which has left me pretty exhausted. But I managed to get it in a decent state, so that will be in the same post as Mythra for this week. It's still a work in progress and there's a lot of animating that still needs to be done, but it'll give you an idea of how it'll look.
Since I focused on those two animations so much this week, I don't have much to show for the showcase this week. But I started playing Breath of Fire 2 on my Switch a while back and wanted to do a small animation featuring Katt, so I'll post the wip pic of it for this week as a small bonus.
Anyways I just wanted to thank you all so much for all the support recently. It means a lot to me and helps keep me motivated to make cool things for you all!
As always you can support me on Patreon and Subscribestar!
That's it for now. Stay safe and have a great week!
Wednesday, November 18, 2020
November 18th weekly update! Interstellar Road Town
Heya gang,
Sorry this update is getting to ya a bit late. Been juggling a lot of things as of late both in and out of work. But anyway let's get into things:
Mythra Part 1:
Mythra part 1 is complete and out on here and Newgrounds! It took quite a bit of effort just because there were so many in between frames I needed to do since I wanted to make Mythra as expressive as I could. But I think the effort was worth it and now I can move onto the other parts. I also had Pixie Willow do the VA for this part already, but I'm going to wait until I have all the animations done, and then I'll starting adding in the sound.
Mythra part 2 and onward:
Right now, I'm keying out part 2 and trying to work on the timing for both Mythra and the background elements. I should have it done in the next few days. Then I have part 3 in the works. It's taken a bit of time to nail down the background, but I'll show wips of part 3 once I do. I also started laying out part 4, 5 and 6. Basically, I want to sprite up the major parts of the anims, so that I have a clearer path on what I have left to do. I'll be posting wips as thing go I so I hope you look forward to it! I'll make a spoilers post for $5 patrons showing the work on the other parts so far.
Mythra Noscium:
Since I've been doing a lot of Mythra work, I doodled a pic of her based on Noscium's design of her. I thought it'd be fun to do little "collabs" like this every now and then and it's always some good practice! I'll be posting it in a bit. And I'll throw the topless version in the showcase for now so Patreon doesn't get mad at me haha
Pyra NNN:
Still working on the und version for part 4. It's taking a bit just cause I need to adjust a bit of the timing on things and the anim is really damn long so saving and editing it always takes a while lol but I think it will be worth it for you all in the end. Since this is the "definitive" version of the anim, I though tI'd finish the "bonus" animation I had originally planned for it. It's a loop based on the main loop from part 4 with some added elements. Just a fun idea that I thought would be nice. I didn't finish it the first time around, but since it's close to being finished, I'll try to wrap it up before I get the full thing out. I'll be having Pixie Willow do more voice on the 24th so I'll work to get everything done by then so I can quickly add in the bonus scene at the end and send the animation out to y'all. I'll throw a wip shot of the bonus scene in the the Mythra sneak peak post I make.
Xenoblade Are ya winning son?
I also pretty much have this little animation finished. It was originally made just so I can get more practice adding sounds to animations before I added sound to the Pyra series, but it took me a bit too long haha But I figured I might as well finish it, especially since I just need to add in the sound now. I'll be using some of the in game voice lines for this and I think you all will get a good laugh out of it when it's finished haha
Lustful Nun:
I also put in some work on Lustful Nun, getting the main loop done. The animation itself will be pretty straight forward, but since I'm falling a bit behind on Mythra, I'll have to push it back until Mythra is finished. But I'll make a speak peak post with the loop for y'all to enjoy now.
Thwompette:
I also released the Thwompette loop I posted here a while back. I was going to wait until I finished the second part of it, but I figured I'd post the first loop for now. I'll eventually make an addition to it later, but that's after I clear my plate of other projects first haha
Kya Quest anim loop:
I also had a little animation loop of a reverse cowgirl anim, and I figured I'd make something out of it. I thought it'd be cool to have it look like a game or something so I added some extra art on the side to make it a bit more unique. It's not an actual game I'm working on now, but I might make more anims like this since it's a lot of fun! I'll make it available for $5 patrons now, and then it will be available to the public around the end of the month.
Milky Holstaur:
I also did an animatic of the Milky Holstaur giving a blowjob based on the pic I showed earlier as a bit of a cool down. I thought it'd be fun to do little animatics like this since I can get them done pretty quickly. I'll leave the animatic in the showcase for this week.
That's pretty much it for this weekly update. Had a lot of stuff in progress as I was trying to catch up on stuff from October. But form here on out I'm going to have all hands on deck for Mythra's NNN and getting Pyra's NNN wrapped up, voiced, and sent out to y'all. I'll let you all know how things are going wips and such as things go on.
Sorry this update is getting to ya a bit late. Been juggling a lot of things as of late both in and out of work. But anyway let's get into things:
Mythra Part 1:
Mythra part 1 is complete and out on here and Newgrounds! It took quite a bit of effort just because there were so many in between frames I needed to do since I wanted to make Mythra as expressive as I could. But I think the effort was worth it and now I can move onto the other parts. I also had Pixie Willow do the VA for this part already, but I'm going to wait until I have all the animations done, and then I'll starting adding in the sound.
Mythra part 2 and onward:
Right now, I'm keying out part 2 and trying to work on the timing for both Mythra and the background elements. I should have it done in the next few days. Then I have part 3 in the works. It's taken a bit of time to nail down the background, but I'll show wips of part 3 once I do. I also started laying out part 4, 5 and 6. Basically, I want to sprite up the major parts of the anims, so that I have a clearer path on what I have left to do. I'll be posting wips as thing go I so I hope you look forward to it! I'll make a spoilers post for $5 patrons showing the work on the other parts so far.
Mythra Noscium:
Since I've been doing a lot of Mythra work, I doodled a pic of her based on Noscium's design of her. I thought it'd be fun to do little "collabs" like this every now and then and it's always some good practice! I'll be posting it in a bit. And I'll throw the topless version in the showcase for now so Patreon doesn't get mad at me haha
Pyra NNN:
Still working on the und version for part 4. It's taking a bit just cause I need to adjust a bit of the timing on things and the anim is really damn long so saving and editing it always takes a while lol but I think it will be worth it for you all in the end. Since this is the "definitive" version of the anim, I though tI'd finish the "bonus" animation I had originally planned for it. It's a loop based on the main loop from part 4 with some added elements. Just a fun idea that I thought would be nice. I didn't finish it the first time around, but since it's close to being finished, I'll try to wrap it up before I get the full thing out. I'll be having Pixie Willow do more voice on the 24th so I'll work to get everything done by then so I can quickly add in the bonus scene at the end and send the animation out to y'all. I'll throw a wip shot of the bonus scene in the the Mythra sneak peak post I make.
Xenoblade Are ya winning son?
I also pretty much have this little animation finished. It was originally made just so I can get more practice adding sounds to animations before I added sound to the Pyra series, but it took me a bit too long haha But I figured I might as well finish it, especially since I just need to add in the sound now. I'll be using some of the in game voice lines for this and I think you all will get a good laugh out of it when it's finished haha
Lustful Nun:
I also put in some work on Lustful Nun, getting the main loop done. The animation itself will be pretty straight forward, but since I'm falling a bit behind on Mythra, I'll have to push it back until Mythra is finished. But I'll make a speak peak post with the loop for y'all to enjoy now.
Thwompette:
I also released the Thwompette loop I posted here a while back. I was going to wait until I finished the second part of it, but I figured I'd post the first loop for now. I'll eventually make an addition to it later, but that's after I clear my plate of other projects first haha
Kya Quest anim loop:
I also had a little animation loop of a reverse cowgirl anim, and I figured I'd make something out of it. I thought it'd be cool to have it look like a game or something so I added some extra art on the side to make it a bit more unique. It's not an actual game I'm working on now, but I might make more anims like this since it's a lot of fun! I'll make it available for $5 patrons now, and then it will be available to the public around the end of the month.
Milky Holstaur:
I also did an animatic of the Milky Holstaur giving a blowjob based on the pic I showed earlier as a bit of a cool down. I thought it'd be fun to do little animatics like this since I can get them done pretty quickly. I'll leave the animatic in the showcase for this week.
That's pretty much it for this weekly update. Had a lot of stuff in progress as I was trying to catch up on stuff from October. But form here on out I'm going to have all hands on deck for Mythra's NNN and getting Pyra's NNN wrapped up, voiced, and sent out to y'all. I'll let you all know how things are going wips and such as things go on.
As always you can support me on Patreon and Subscribestar.
Thanks so much for all your support, and have a good week!
Thanks so much for all your support, and have a good week!
Sunday, November 15, 2020
Mythra's No Nut November part 1 released!
Heya gang,
Mythra's NNN part 1 is out for the public! You can check it out over on Newgrounds!
I'm also gonna try and upload the video below, just to see if I can haha though Newgrounds will probably have the better video player.
Hope you enjoy!
As always you can support me on Patreon and Subscribestar!
Tuesday, November 10, 2020
November 10th weekly update! Demonic tide
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Sunday, November 1, 2020
October 2020 monthly report!
Hey gang,
Hope you've all been well. I thought now would be a good time to do a report for this month, 1. to get back in the rhythm of doing them, and 2. show what I got done this month, and what my plans are going forward.
This has been a pretty busy month, especially with me having to move into to a new place. But I think I got a good amount of work done, so let's review what I did.
Palu demo Alpha 1:
I got the first demo out for Palace of the Goddess. I still need to add sound to it ( I'll be working on it today and I hope I can get it wrapped up before the month is up, but if not, I'll be sending it out to anyone that supported $5 or above in October or September). The main thing was actually finding some fitting music for the game. Kid Icarus has a more Celtic inspired sound track, and unfortunately the place where I usually get my music didn't have any tracks that fit well. I think I've finally found some decent tracks tho, so now all I need to do is tie everything together.
Pyra AA set:
I finished the Pyra's Ass Appreciation set. It ended up taking a lot longer than I wanted to, but I think it came out well. It's kind of nice being able to work with a bigger canvas and have more dialogue. I might do these from time to time opposed to animation if I want to get a certain idea out there.
Pyra Tiddies set:
I also did a smaller set with Pyra focusing on her tits. This one was a lot more spontaneous and was more for practice and experimentation. I also limited myself to the GameBoy pallet since I want to start being more decisive in my lighting, and you kinda have to be when you only have 4 shades of the same color haha It's fun doing a lot of variations of the same pic, so I might do more of these in the future too.
Pyra mythra pics:
I also ended up doing a few pics of Pyra and Mythra as practice for a bigger project I'll be talking about later.
PP34 image set:
I also did an image set for Peachy Pop 34's Halloween contest. Mostly just for fun and practice since it was the first image set I've really done,
Toriel and Holstaur pics: I also did some practice pics of Toriel and a chubby Holstaur.
Pyra NNN title:
Also working on wrapping up Pyra's No Nut November as a complete animation with sound. So I made a title screen for it. I'll also be updating the credits by adding in the new $10 supporters.
Pyra NNN voiced 1+2:
I also got the first 2 parts of Pyra's NNN with sound done. Spent quite a bit of time getting music and SFX for it, but should be good now, so I'll be working to get the rest of it out to you all soon!
That's pretty much it for the monthly review. My biggest regret was not working on the Palu game enough, so I'm going to put some elbow grease in on it and try to get an updated demo out to you all soon.
Now let's discuss upcoming releases.
Upcoming:
Booette:
I actually put a bit of work into Booette behind the scenes. I'll probably make a post mortem on it because it's probably the most turbulent animation I've made since it was started at a time where the animation style was changing. So there's a lot growing pains that happened during the development. Some are still going on as as I ended up redoing the intro part since the original felt very flaccid. But I hope it'll be worth the wait. Unfortunately didn't get it done in time for Halloween, but I'll try to wrap if up soon if time permits.
Palu demo update and rest of work:
The updated demo with sound will be coming soon, and I'll also be adding in saving, the other penetration options (anal and double) and then the goddess offering bonus.
Lustful Nun:
This was a small looping animation with a climax that I wanted to get out for Halloween alongside Booette. It's pretty simple so most of the animation is actually done, I just need to do the climax and then hire a voice actress and get some sounds in. shouldn't take too long all things considering. I hope you look forward to seeing the results.
Ankha update:
The Ankha update unfortunately won't be done for October, but it's in it's final stages. Most of the old sprites have been recolored to look a lot nicer, all that's left is the vaginal scene climax. And besides that, there's just the oral cum scene, which shouldn't take too long to complete. Once everything is done, I'll upload the game with the new content.
Mythra's No Nut November:
Also as some of you might have guessed from all the recent Xenoblade content, I will be working to get a sequel to Pyra's NNN done, featuring Mythra this time around. I've been doing a lot of pre-production work in the background in order to prevent a long wait to the finale like last year, though since the parts of this animation are longer and bigger, it still might take some extra time. But I'll try my best to get it done on time. Worst case scenario I'll be putting out the complete version of Pyra's NNN so you can use that instead haha. The plan is to pave the way for nothing but Mythra work after the first week of November, so this upcoming week will be critical. I'm also going to try and get these parts out with voices and music on release, though depending on PixieWillow's availability, it might be difficult to pull off. I'll also be giving a lot more wip shots of it unlike with Pyra's NNN last year so you all will know how things are going. Also, due to the small time frame of work, I'll be posting these animations publically as soon as they're done. It's going to be a lot of work, but I think I have some cool ideas for it, so I hope you look forward to it!
Xenoblade are ya winning son:
I also have a very small animation in the works as a parody of the "are ya winning son?" meme featuring Shulk and Rex. It's another simple, focusing on comedy and is mostly going to be used for practice of adding in music and sound to animations. But it's mostly done, just need to add the finishing touches, change some timing, and then add the sound, so it should be out soon.
Blake and Isabelle:
I also still have too animated movies in the back Burner, that being the Blake and Isabelle animations. Both these animations started as simple loops, but like Booette, got feature crept into fuller animated movies. I still plan on getting both completed, but with the current work load, they will most likely get pushed into next year. I'm sorry to everyone who's been looking forward to these anims, but I will work hard to make the wait worth it.
Rouge the bat game:
This game will also most likely be pushed to a 2021 release. It will be a bit more complex the the previous game's released though, so I hope it will be worth the wait.
Fox Hole:
This game is also still in progress, though it's been put on the back burner for now. Like Neko Touch, I'm going to edit the sprites to make things more colorful as I've learned a lot more about pixel art from since I've started on it. his will most likely be an early 2021 release as well, so I apologize to those that have been waiting on it, but I still plan to get it done and I hope the wait will be worth it.
Renapet:
Depending on how things go during November, I'd like to use December to work on Renapet. There is a high possibility that Mythra will bleed into December though, so things might get pushed into 2021. But I will work hard to get everything accomplished. As always, I'll keep you all posted on how things go.
Polls:
Unfortunately since I've already got a lot on my plate, the polls are also going to be paused for November and most likely December as well. I'm working to maximize my efficacy in my work flow though and ideally, I want to get an animation to you all per week. So I want polls to return in 2021 when I should have a might tighter work flow.
That's pretty much it more now. I hope this has helped give you some insight on how things will be going in the future. It's going to be a lot of work, but I've been feeling very determined to get things done recently and should have a lot of stuff to show you all soon. I will try my best, and thank you all for your support!
Hope you've all been well. I thought now would be a good time to do a report for this month, 1. to get back in the rhythm of doing them, and 2. show what I got done this month, and what my plans are going forward.
This has been a pretty busy month, especially with me having to move into to a new place. But I think I got a good amount of work done, so let's review what I did.
Palu demo Alpha 1:
I got the first demo out for Palace of the Goddess. I still need to add sound to it ( I'll be working on it today and I hope I can get it wrapped up before the month is up, but if not, I'll be sending it out to anyone that supported $5 or above in October or September). The main thing was actually finding some fitting music for the game. Kid Icarus has a more Celtic inspired sound track, and unfortunately the place where I usually get my music didn't have any tracks that fit well. I think I've finally found some decent tracks tho, so now all I need to do is tie everything together.
Pyra AA set:
I finished the Pyra's Ass Appreciation set. It ended up taking a lot longer than I wanted to, but I think it came out well. It's kind of nice being able to work with a bigger canvas and have more dialogue. I might do these from time to time opposed to animation if I want to get a certain idea out there.
Pyra Tiddies set:
I also did a smaller set with Pyra focusing on her tits. This one was a lot more spontaneous and was more for practice and experimentation. I also limited myself to the GameBoy pallet since I want to start being more decisive in my lighting, and you kinda have to be when you only have 4 shades of the same color haha It's fun doing a lot of variations of the same pic, so I might do more of these in the future too.
Pyra mythra pics:
I also ended up doing a few pics of Pyra and Mythra as practice for a bigger project I'll be talking about later.
PP34 image set:
I also did an image set for Peachy Pop 34's Halloween contest. Mostly just for fun and practice since it was the first image set I've really done,
Toriel and Holstaur pics: I also did some practice pics of Toriel and a chubby Holstaur.
Pyra NNN title:
Also working on wrapping up Pyra's No Nut November as a complete animation with sound. So I made a title screen for it. I'll also be updating the credits by adding in the new $10 supporters.
Pyra NNN voiced 1+2:
I also got the first 2 parts of Pyra's NNN with sound done. Spent quite a bit of time getting music and SFX for it, but should be good now, so I'll be working to get the rest of it out to you all soon!
That's pretty much it for the monthly review. My biggest regret was not working on the Palu game enough, so I'm going to put some elbow grease in on it and try to get an updated demo out to you all soon.
Now let's discuss upcoming releases.
Upcoming:
Booette:
I actually put a bit of work into Booette behind the scenes. I'll probably make a post mortem on it because it's probably the most turbulent animation I've made since it was started at a time where the animation style was changing. So there's a lot growing pains that happened during the development. Some are still going on as as I ended up redoing the intro part since the original felt very flaccid. But I hope it'll be worth the wait. Unfortunately didn't get it done in time for Halloween, but I'll try to wrap if up soon if time permits.
Palu demo update and rest of work:
The updated demo with sound will be coming soon, and I'll also be adding in saving, the other penetration options (anal and double) and then the goddess offering bonus.
Lustful Nun:
This was a small looping animation with a climax that I wanted to get out for Halloween alongside Booette. It's pretty simple so most of the animation is actually done, I just need to do the climax and then hire a voice actress and get some sounds in. shouldn't take too long all things considering. I hope you look forward to seeing the results.
Ankha update:
The Ankha update unfortunately won't be done for October, but it's in it's final stages. Most of the old sprites have been recolored to look a lot nicer, all that's left is the vaginal scene climax. And besides that, there's just the oral cum scene, which shouldn't take too long to complete. Once everything is done, I'll upload the game with the new content.
Mythra's No Nut November:
Also as some of you might have guessed from all the recent Xenoblade content, I will be working to get a sequel to Pyra's NNN done, featuring Mythra this time around. I've been doing a lot of pre-production work in the background in order to prevent a long wait to the finale like last year, though since the parts of this animation are longer and bigger, it still might take some extra time. But I'll try my best to get it done on time. Worst case scenario I'll be putting out the complete version of Pyra's NNN so you can use that instead haha. The plan is to pave the way for nothing but Mythra work after the first week of November, so this upcoming week will be critical. I'm also going to try and get these parts out with voices and music on release, though depending on PixieWillow's availability, it might be difficult to pull off. I'll also be giving a lot more wip shots of it unlike with Pyra's NNN last year so you all will know how things are going. Also, due to the small time frame of work, I'll be posting these animations publically as soon as they're done. It's going to be a lot of work, but I think I have some cool ideas for it, so I hope you look forward to it!
Xenoblade are ya winning son:
I also have a very small animation in the works as a parody of the "are ya winning son?" meme featuring Shulk and Rex. It's another simple, focusing on comedy and is mostly going to be used for practice of adding in music and sound to animations. But it's mostly done, just need to add the finishing touches, change some timing, and then add the sound, so it should be out soon.
Blake and Isabelle:
I also still have too animated movies in the back Burner, that being the Blake and Isabelle animations. Both these animations started as simple loops, but like Booette, got feature crept into fuller animated movies. I still plan on getting both completed, but with the current work load, they will most likely get pushed into next year. I'm sorry to everyone who's been looking forward to these anims, but I will work hard to make the wait worth it.
Rouge the bat game:
This game will also most likely be pushed to a 2021 release. It will be a bit more complex the the previous game's released though, so I hope it will be worth the wait.
Fox Hole:
This game is also still in progress, though it's been put on the back burner for now. Like Neko Touch, I'm going to edit the sprites to make things more colorful as I've learned a lot more about pixel art from since I've started on it. his will most likely be an early 2021 release as well, so I apologize to those that have been waiting on it, but I still plan to get it done and I hope the wait will be worth it.
Renapet:
Depending on how things go during November, I'd like to use December to work on Renapet. There is a high possibility that Mythra will bleed into December though, so things might get pushed into 2021. But I will work hard to get everything accomplished. As always, I'll keep you all posted on how things go.
Polls:
Unfortunately since I've already got a lot on my plate, the polls are also going to be paused for November and most likely December as well. I'm working to maximize my efficacy in my work flow though and ideally, I want to get an animation to you all per week. So I want polls to return in 2021 when I should have a might tighter work flow.
That's pretty much it more now. I hope this has helped give you some insight on how things will be going in the future. It's going to be a lot of work, but I've been feeling very determined to get things done recently and should have a lot of stuff to show you all soon. I will try my best, and thank you all for your support!
As always, you can support me at Patreon and Subscribestar.
Wednesday, October 28, 2020
October 28th weekly update! Galant Tyrant
Heya gang,
Sorry this update is getting to ya so late. Been a busy week and sleep hasn't been my friend lately, but I've managed to get quite a bit done, so let's get into things.
I finished the Pyra Ass Appreciation image set. Sorry it took so long, but it's a pretty big set with quite a bit of story telling, and I tried to add in a lot of different variations. There's vaginal and anal climaxes, as well as ass motortboating, some butt jobs, and some ass massaging in there too. The set is 48 images not including the title and credits. It'll be up for $5 and up Patrons. The first part of it will be available on my Twitter, Newgrounds, Pixiv, Blogger, and on here publicly.
I also did more variations of that Pyra Pasties pic I did. It ended up being a little set itself, so I'll put it up for $2 and up patrons and will release a few of the variations publicly.
I also finished adding voice and sounds to the first part of Pyra's No Nut November anim set. I'm in the process of doing the same, so I hope it will be out soon. $5 and up patrons will see the parts done as they get finished, then I'll release the whole thing publicly when it's done.
I did another Mythra and Pyra pic featuring their big butts from a low angle. I'll throw it in this week's showcase.
I also added outfits to the previous leg up pic I did of them.
I also did a small anim of Moxene since I need an intro for smaller animations ready for Pyra's NNN and other anims.
That's pretty much it for this week. I wanted to get the Palu demo update out as well, but the Pyra set took a lot longer than I wanted and I didn't want to push the weekly update back anymore. But after I wake up I'll get working on it alongside the other parts of Pyra's NNN. So hopefully I'll have those out to you all soon. Gonna be a lot of work towards the end of the month so I'll do my best to get things done. I hope you look forward to it.
As always you can support me on Patreon or Subscribestar
Hope you all have a good week. Now it's time to get some sleep haha
Thursday, October 22, 2020
October 22nd weekly update! Myriad Dancer
Hey gang,
Sorry this update is getting out to y'all so late. October has been pretty hectic, but my move into a new place has finally concluded and I'm able to work semi-regularly again. Things are still in progress, but I'm preparing to get quite a few things finished this month, so let's get into it:Ending up doing a lot of Xenoblade 2 stuff this week haha I'm still working on the Pyra set, but it's almost done. Finally have a background that I like for the 2nd part of it, and it will have quite a few variations, so I hope it will be worth the wait.
I also did a doodle of big titty Pyra in the game boy color pallet as a warm up. l I might do some simple variations for it and make it a small bonus set. I'll let you all know later.
I also finished the title screen for Pyra's No nut November. I've learned a lot abut pixel art since finishing that animation set, but I wanted to try and capture the style I had back then while improving on it a bit. Actually speaking of Pyra's NNN, Pixie Willow finished all of her recordings, so now I'm going through and adding the voice over, as well as adding SFX and music to it. She did a really great job on it, so I hope you look forward to hearing it. I wanted to wrap up part 1 of the anim set and get that out to you all as a bit of a surprise, but it still needs a bit more work, so it will be coming out soon to $2 and up supporters. I'll do that for the rest of the parts too. Once all the parts are done I'll combine it all into one movie and release it to the public.
I've also been seeing that "Holding leg up Splits" challenge that's been going around and figured I'd contribute since I was feeling a bit inspired. So I ended up doodling a pic of Pyra and Mythra doing it. They're nude now since I haven't decided on which outfits I'll have them wear, but I hope you like it so far.
Other than all that, the Palu game is still moving along. I wanted to get a new version of the demo out to you all for this update, but couldn't find a great time to do the audio work until today. But I'm hoping to have it done by the weekend, so I'll try to get it to you all then.
I'll also be trying to wrap up more work on the Neko Touch update as well since I want to get that wrapped up by the end of the month if possible.
That's pretty much it for now. Got a lot of things geared up, so I'm gonna work hard to get it all done before the month is over. I hope you look forward to it!
Thursday, October 15, 2020
October 15th weekly update! Spiralmancer
Hey gang,
Sorry this update is getting to y'all late. Been running around a lot recently between work, projects, and moving to a new place and my sleep schedule has been hectic. But hopefully I should have everything done for the move by next week, so it won't be a problem for much longer. But the next weekly update will probably be coming on Monday or early Tuesday, just a heads up. Anyway, let's get into what I've done the last couple of days.
For starters, I finally got the first demo out for Palace of the Goddess. Sorry it took a while, but I hope you've enjoyed it so far. Unfortunately the sound and music isn't in yet, but I added in quite a few other things. For starters, I added a new fast speed. The old one was a bit too slow, so I made that the medium speed, with 3 speed settings in total now. The new speed will be in the showcase for this week. I also added in the heart system and effects. At first, hearts would spawn in only 4 specific places, but I thought it looked boring, so I made it so hearts can spawn spawn anywhere. That lead to me thinking it would be a cool idea to have an "orgasm" system, where hearts would spawn when Palu orgasmed. think it makes watching the scene a bit more fun, and I think the SFX and voice lines will help make it pop. Hearts are also counted now, and I have the bones of the save system in, but I didn't get around to fully implementing it for the first demo. But it should be in for the next one, and collecting more hearts will allow you to unlock more poses in the Goddess Offering portion. I also got most of the config functionality in, now I just need to do the art for it, and then code up the menu for it. Idk how much work I'll be able to do before the next update is due, but I'll try to progress the demo more and get it out to you all soon.
I also spent a lot of the week preparing the sound version of Pyra's No Nutt November. I'll be working with PixieWillow and I think she will do a great job on the VO for the animation. I fixed a lot of typos, pixel errors, and other things for the animation, and I'll be adding a little title screen to it as well. I'm hoping I can get it out before the month is up.
I spent some time working on the 2nd part of the Pyra set I mentioned last week. It still need a bit of time to cook, mostly because I'm not happy with the background, but I hope t finish it in the next couple of days.
I did some practice pics too. I made a small follow up on the Holstaur pic from last week, and also a small Toriel pic. So those will be in the showcase for this week.
Anywho, that's about it for now. Going to be a lot of work going forward, but I hope it will lead to some cool stuff.
Sorry this update is getting to y'all late. Been running around a lot recently between work, projects, and moving to a new place and my sleep schedule has been hectic. But hopefully I should have everything done for the move by next week, so it won't be a problem for much longer. But the next weekly update will probably be coming on Monday or early Tuesday, just a heads up. Anyway, let's get into what I've done the last couple of days.
For starters, I finally got the first demo out for Palace of the Goddess. Sorry it took a while, but I hope you've enjoyed it so far. Unfortunately the sound and music isn't in yet, but I added in quite a few other things. For starters, I added a new fast speed. The old one was a bit too slow, so I made that the medium speed, with 3 speed settings in total now. The new speed will be in the showcase for this week. I also added in the heart system and effects. At first, hearts would spawn in only 4 specific places, but I thought it looked boring, so I made it so hearts can spawn spawn anywhere. That lead to me thinking it would be a cool idea to have an "orgasm" system, where hearts would spawn when Palu orgasmed. think it makes watching the scene a bit more fun, and I think the SFX and voice lines will help make it pop. Hearts are also counted now, and I have the bones of the save system in, but I didn't get around to fully implementing it for the first demo. But it should be in for the next one, and collecting more hearts will allow you to unlock more poses in the Goddess Offering portion. I also got most of the config functionality in, now I just need to do the art for it, and then code up the menu for it. Idk how much work I'll be able to do before the next update is due, but I'll try to progress the demo more and get it out to you all soon.
I also spent a lot of the week preparing the sound version of Pyra's No Nutt November. I'll be working with PixieWillow and I think she will do a great job on the VO for the animation. I fixed a lot of typos, pixel errors, and other things for the animation, and I'll be adding a little title screen to it as well. I'm hoping I can get it out before the month is up.
I spent some time working on the 2nd part of the Pyra set I mentioned last week. It still need a bit of time to cook, mostly because I'm not happy with the background, but I hope t finish it in the next couple of days.
I did some practice pics too. I made a small follow up on the Holstaur pic from last week, and also a small Toriel pic. So those will be in the showcase for this week.
Anywho, that's about it for now. Going to be a lot of work going forward, but I hope it will lead to some cool stuff.